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=== Trackers Wiki Main Page ===
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=Welcome to Trackers=
==== Table of Contents ====
+
Welcome to Trackers! This wiki is about playing the Game of Tracking with kids. It can include pro tips on what to pack, skills you can train, and even how to share the skills we teach. Here is are some good places to start:
This wiki will contain documents and content that fit into three categories:
 
<br>
 
The 4 Guilds, Skills Documents, and General Content.
 
<br>
 
===== '''Trackers Earth''' =====
 
'''Who we are'''
 
<br>
 
'''===== The 4 Guilds ====='''
 
'''Rangers'''
 
''Listing of Rangers themes''
 
Write-up for each theme
 
Link to Rangers Skills documents
 
Link to Relevant Theme Manuals
 
Link to Sample Curriculum Page
 
Wilders
 
Listing of Wilders themes
 
Write-up for each theme
 
Link to Wilders Skills Documents
 
Link to Relevant Theme Manuals
 
Link to Sample Curriculum Page
 
Mariners
 
Listing of Mariners themes
 
Write-up for each theme
 
Link to Mariners Skills documents
 
Link to Relevant Theme Manuals
 
Link to Sample Curriculum Page
 
Artisans
 
Listing of Artisans themes
 
Write-up for each theme
 
Link to Artisans Skills Documents
 
Link to Relevant Theme Manuals
 
Link to Sample Curriculum Page
 
  
Skills Documents
+
==The Game of Tracking==
Archery
+
What is the Game of Tracking? It's a way of nature connection that inspires, motivates, and energizes youth to organize into self-directed Trackers Teams. The Game of Tracking prepares youth for a lifetime of adventure and connection to family, nature, and many generations.
Form and techniques
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===[[Trackers Code]]===
Types of Bows
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The heart of our Teams is the Trackers Code—a set of values leading to deeper benefits for your child, family, and the more than human world. The Trackers Code is made up of the [[Mission]], [[Purpose]], [[Compass]], and [[Action Call]].
Bow making
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===[[Village|Village]]===
Arrow making
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Every human in the Game of Tracking is called a Tracker. A Tracker is mindful, always observing the world around them. A Tracker pays attention to subtle clues and seeks out how to be truly helpful. A Tracker adventures by the Trackers Code. Youth in the Game of Tracking are players on a [[Trackers Team]]. While roles of adults are [[Guide]], [[Guardian]], and [[Elder]]. Meanwhile, other players, places, and pieces in the Game of Tracking include a [[Camp]], [[Þhing (Thing)]], and [[Story Basket]].
Archery Techniques
+
==Elements==
 +
Elements are the skills we train to [[Action Call#Be Ready|be Ready]] with our Trackers Team. [[Core Elements]] every Trackers must develop. [[Guild Elements expand the Game of Tracking through the crafts and philosophies for the [[Four Guilds]]. Trail Elements outline the philosophy, learning methods, and story mythology of Trackers.
 +
===[[Core Elements]]===
 +
Core Elements involve what a Tracker needs to know to play the Game of Tracking. They comprise core routines that turn your awareness to the greater connection and the unknown.
 +
===Expanded Elements===
  
Basketry
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*'''[[Guild Elements]]''' Guild Elements expand the Game of Tracking into the Four Guilds. This includes Rangers Guild Wilders Guild, Mariners Guild, and Artisans Guild.
Coil basketry
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*'''[[Trail Elements]]''' Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling.
Weaving
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*'''[[Family Elements]]''' Family Elements are key methods families can utilize to support youth in their journey through the Game of Tracking. It includes key and essential pathways for Villages, [[Connection]], Guides, Guardians, and Elders
Bird language
 
Blacksmithing
 
Bone Tools
 
Carving
 
Safety
 
Techniques
 
Woods & harvesting
 
Camouflage & Stealth
 
Dull, Dapple, Duff
 
Movement techniques
 
Cordage
 
Braiding
 
Reverse Wrap
 
Fire
 
Ferrocerium Rods
 
Flint and Steel
 
Bow Drill
 
Hand Drill
 
Pump Drill
 
Fire plow
 
Fire roll
 
Fire Lays
 
Fire Materials (tinder kindling fuel)
 
Feather sticks
 
Fishing
 
Knots
 
Improved Clinch Knot
 
Blood Knot
 
Snell Knot
 
Nail Knot
 
Egg Loop Knot
 
Rapala Knot
 
Arbor Knot
 
Dropper Loop
 
Bowline Knot
 
Millers knot
 
  
Tackle, Gear and How to Rig
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==Guide Elements==
Blue gill
 
Trout
 
Bass
 
Catfish
 
Steelhead
 
Kokanee
 
Pike Minnow
 
Surf Perch
 
Rockfish
 
Appendix
 
Casting & Reeling
 
Fish Dispatch and Cleaning
 
Fish Cooking & Food Safety
 
Flint Knapping & Stone Tools
 
Kayaking
 
Knots
 
Hide tanning
 
Human-Centric- Useful Plants
 
Cordage
 
Tools
 
Shelter / structure
 
Martial arts
 
Paintball
 
Rock Climbing
 
Rock Hounding
 
Shelter Building
 
Types of shelters
 
Materials
 
Tracking Basics
 
Traps
 
Wild Edible Plants of the PNW
 
Wild Edible Plants of the Rockies
 
Wild Edible Plants of California
 
  
 +
===Guide Village===
 +
Ways for Guides to stay connected as Trackers.
  
General Content
+
*[[Village Nights]]  A weekly series of four evening meetups training Trackers Elements (skills), ending with a village potluck celebration.
 +
*[[Outdoor Elements]] A monthly program in the field training Trackers Elements (skills).
  
Theme Manual Podcasts
+
====[[Safety & Quality Guide]]====
    Sample narrative for each theme (this can then become a short podcast)
+
The Safety & Quality Guide features all of Trackers Earth's policies to create and produce safe and quality experiences for players in the Game of Tracking. All Guides are required to follow its procedures. ''see also [[Covid Protocols]]''
  
Sample Curriculum
+
====[[Adventure]]====
    Sample day for each theme we offer
+
Adventures include [[Games]], [[Activities]], and [[Explorations]]. They further the Game of Tracking to train Core and Guild Elements. Games also include long-form [[Story Guides]].
  
Group Management
+
====[[Job Openings]]====
    Ice Breakers
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Current job openings with Trackers Earth. Teams can include Family Success, Field Guides, and Marketing.
    Behavior modifying activities
+
====[[Guide Elements]]====
    Games for large groups
+
Guide Elements are best practices for Guides to share the Game of Tracking in organized, formal and informal settings.
    Thematic games & activities
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==For Guardians (Parents)==
    Bus activities
+
Important information for Guardians at Trackers, including [[Welcome to Trackers!]]—articles introducing families to the Game of Tracking and Trackers programs.
    Bus stories
 
Precamp curriculum
 
    Info on developmental stages & activities for different grades
 
After Camp Curriculum
 
    Activities for large groups
 
Transition Games
 
Field Games
 
Naturalist Focused Games
 
Hydration Games
 

Latest revision as of 11:01, 5 September 2021

Welcome to Trackers

Welcome to Trackers! This wiki is about playing the Game of Tracking with kids. It can include pro tips on what to pack, skills you can train, and even how to share the skills we teach. Here is are some good places to start:

The Game of Tracking

What is the Game of Tracking? It's a way of nature connection that inspires, motivates, and energizes youth to organize into self-directed Trackers Teams. The Game of Tracking prepares youth for a lifetime of adventure and connection to family, nature, and many generations.

Trackers Code

The heart of our Teams is the Trackers Code—a set of values leading to deeper benefits for your child, family, and the more than human world. The Trackers Code is made up of the Mission, Purpose, Compass, and Action Call.

Village

Every human in the Game of Tracking is called a Tracker. A Tracker is mindful, always observing the world around them. A Tracker pays attention to subtle clues and seeks out how to be truly helpful. A Tracker adventures by the Trackers Code. Youth in the Game of Tracking are players on a Trackers Team. While roles of adults are Guide, Guardian, and Elder. Meanwhile, other players, places, and pieces in the Game of Tracking include a Camp, Þhing (Thing), and Story Basket.

Elements

Elements are the skills we train to be Ready with our Trackers Team. Core Elements every Trackers must develop. [[Guild Elements expand the Game of Tracking through the crafts and philosophies for the Four Guilds. Trail Elements outline the philosophy, learning methods, and story mythology of Trackers.

Core Elements

Core Elements involve what a Tracker needs to know to play the Game of Tracking. They comprise core routines that turn your awareness to the greater connection and the unknown.

Expanded Elements

  • Guild Elements Guild Elements expand the Game of Tracking into the Four Guilds. This includes Rangers Guild Wilders Guild, Mariners Guild, and Artisans Guild.
  • Trail Elements Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling.
  • Family Elements Family Elements are key methods families can utilize to support youth in their journey through the Game of Tracking. It includes key and essential pathways for Villages, Connection, Guides, Guardians, and Elders

Guide Elements

Guide Village

Ways for Guides to stay connected as Trackers.

  • Village Nights A weekly series of four evening meetups training Trackers Elements (skills), ending with a village potluck celebration.
  • Outdoor Elements A monthly program in the field training Trackers Elements (skills).

Safety & Quality Guide

The Safety & Quality Guide features all of Trackers Earth's policies to create and produce safe and quality experiences for players in the Game of Tracking. All Guides are required to follow its procedures. see also Covid Protocols

Adventure

Adventures include Games, Activities, and Explorations. They further the Game of Tracking to train Core and Guild Elements. Games also include long-form Story Guides.

Job Openings

Current job openings with Trackers Earth. Teams can include Family Success, Field Guides, and Marketing.

Guide Elements

Guide Elements are best practices for Guides to share the Game of Tracking in organized, formal and informal settings.

For Guardians (Parents)

Important information for Guardians at Trackers, including Welcome to Trackers!—articles introducing families to the Game of Tracking and Trackers programs.