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Adventure

Revision as of 19:31, 5 June 2021 by Tony (talk | contribs) (Games)

Adventure is training to be Ready as a Caretaker and Gritty as a Team. A Tracker should have one adventure every day and that experience in the Story Basket. It includes playing Games, learning skills in Activites, and going on Explorations.

Games

Main article: Games

Teams should self-direct games as much as possible. The three categories of Games are:

  • Teams Game Games that develop team connection, awareness, wisdom, and grit.
  • Skills Game Games that inspire Trackers to study, develop, and train Skills.
  • Story Game Games that immerse the Tracker in myth in the Game of Tracking.

Activites

Main article: Activites

Activities mean knowledge should be caught not taught. The three categories of Activites are:

  • Mission Activities that call Trackers to find or accomplish a thing.
  • Make Activities that ask Trackers to craft or create a thing.
  • Modify Activities that let Trackers experiment with variations of a Mission or Make.

Explorations

Main article: Explorations

Explorations should self-direct games as much as possible. The three categories of Games are:

  • Foraging Explorations involving the sustainable gathering wild crafts and foods.
  • Traversing Explorations traveling from one place to another.
  • Trailing Explorations is the art of letting the land guide you.