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Trail Elements

Revision as of 18:37, 5 June 2021 by Tony (talk | contribs) (Created page with "Trails Elements go in-depth in learning how to learn. It digs into the philosophy of the Four Guilds, and outlines the mythology of the Game of Tracking. ===Tracking & Le...")
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Trails Elements go in-depth in learning how to learn. It digs into the philosophy of the Four Guilds, and outlines the mythology of the Game of Tracking.

Tracking & Learning

  • Exploratory Discussion: Plussing, Heart & Humor, Closing the Gap
  • Evolution: Great Forgetting, Biology & Psychology, Ecology & Nomics
  • Greater Purpose: Self Discipline, Resilience, Stillness — the Void

Four Guilds: Their Place & Paths

  • Rangers: Protect the Village, Rangers Camp, The Curriculum of Shadows
  • Wilders: Restore the Earth, Wilders Garden, The Generative Basket
  • Mariners: Respect the Waters, Mariners Edge, The Original Ocean
  • Artisans: Remember Our Story, Artisans Hearth, The Arrow of Myth

Mythmaking & Storytelling

  • True Service: Attention to True Needs, Everyday Action & Honesty, Courage & Honor
  • Values: Treat Others How, Live & Let Live, Respect Elders & Youngers
  • Commitments of Caretaking: Family, More Than Human World, Many Generations