Difference between revisions of "Trail Elements"
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− | + | Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling in the Game of Tracking. | |
===Tracking & Learning=== | ===Tracking & Learning=== |
Latest revision as of 18:41, 5 June 2021
Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling in the Game of Tracking.
Tracking & Learning
- Exploratory Discussion: Plussing, Heart & Humor, Closing the Gap
- Evolution: Great Forgetting, Biology & Psychology, Ecology & Nomics
- Greater Purpose: Self Discipline, Resilience, Stillness — the Void
Four Guilds: Their Place & Paths
- Rangers: Protect the Village, Rangers Camp, The Curriculum of Shadows
- Wilders: Restore the Earth, Wilders Garden, The Generative Basket
- Mariners: Respect the Waters, Mariners Edge, The Original Ocean
- Artisans: Remember Our Story, Artisans Hearth, The Arrow of Myth
Mythmaking & Storytelling
- True Service: Attention to True Needs, Everyday Action & Honesty, Courage & Honor
- Values: Treat Others How, Live & Let Live, Respect Elders & Youngers
- Commitments of Caretaking: Family, More Than Human World, Many Generations