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Difference between revisions of "Trackers Code"

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==Purpose==  
 
==Purpose==  
The Purpose is a map to the world we’re saving. Letting youth know we rely on them taps into deeper wells of resilience and grit. A Tracker cares for four layers:<blockquote>Care for Family whatever form it takes.
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The Purpose is a map to the world we’re saving. Letting youth know we rely on them taps into deeper wells of resilience and grit. A Tracker cares for four layers:<blockquote>'''Care for Family''' whatever form it takes.</blockquote><blockquote>'''Care for the More''' Than Human World to include every aspect of nature.</blockquote><blockquote>'''Care for Many Generations Beyond Us''' for those who come before and after.</blockquote><blockquote>'''Care for the Silent & Invisible''' A Tracker values and provides for that which is quiet.</blockquote>  
 
 
Care for the More Than Human World to include every aspect of nature.
 
 
 
Care for Many Generations Beyond Us for those who come before and after.
 
 
 
Care for the Silent & Invisible A Tracker values and provides for that which is quiet.</blockquote>
 
  
  
 
The Relic associated with the Purpose is the [[Hearthstone]]. Read more about the [[Purpose]].
 
The Relic associated with the Purpose is the [[Hearthstone]]. Read more about the [[Purpose]].
 
 
==Compass==  
 
==Compass==  
 
If the Purpose is a map for the Game of Tracking, we find our way with the Compass. It guides the Tracker by four points of awareness:
 
If the Purpose is a map for the Game of Tracking, we find our way with the Compass. It guides the Tracker by four points of awareness:

Revision as of 15:12, 10 October 2021

A map of the Trackers Code

The Trackers Code is the heart of our Teams. All Trackers agree to follow the code when attending a program. The Trackers Code is simply a “practice code”. It’s where youth learn that having a greater goal in life leads to deeper perseverance and strength. Youth crave responsibility and want to mirror the care we give them as Guides, Guardians, and Elders.

The Code is made up of the Mission, Purpose, Compass, and Action Call.


Mission

The Trackers mission is simple. It’s meant to brave and bold. To let youth knew we care about their future and the future of world we live. We’re here to:

Save the world.

Purpose

The Purpose is a map to the world we’re saving. Letting youth know we rely on them taps into deeper wells of resilience and grit. A Tracker cares for four layers:

Care for Family whatever form it takes.

Care for the More Than Human World to include every aspect of nature.

Care for Many Generations Beyond Us for those who come before and after.

Care for the Silent & Invisible A Tracker values and provides for that which is quiet.


The Relic associated with the Purpose is the Hearthstone. Read more about the Purpose.

Compass

If the Purpose is a map for the Game of Tracking, we find our way with the Compass. It guides the Tracker by four points of awareness:

Pay Attention to the world and its subtle clues and puzzles.
Be Truly Helpful to find even deeper connections to care for others.
Respect the Flow to adapt to how everything moves in nature.
Remember Our Story to share your adventures with your family.

The Relic associated with the Compass is the Stick. Read more about the Compass.

Action Call

While a Tracker navigates with the Compass, they need an Action Call to begin their heroic journey. The Action Call are four character traits vital for playing the Game of Tracking:

Be Ready by training in essential outdoor skills.
Be a Caretaker by caring for other people, creatures, and places.
Be Gritty by staying strong for your higher purpose and calling.
Be a Team by finding friends and working together for the greater good.

The Action Call also be stated as: Be Ready Caretaker. Be Gritty Team. The Relic associated with the Purpose is the Kit. Read more about the Action Call.