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Difference between revisions of "Action Call"

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The Action call is part of the [[Code]]. A Trackers needs to embody four character traits a Trackers as they use the [[Compass]] to navigate the map of the [[Purpose]]. The [[Band]] is the [[Relic]] connected to the Action Call. The Trackers Action Call is:
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The Action call is part of the [[Code]]. A Trackers needs to embody four character traits a Trackers as they use the [[Compass]] to navigate the map of the [[Purpose]]. The [[Band|Kit]] is the [[Relic]] connected to the Action Call. The Trackers Action Call is.
* Be Ready
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* Be a Caretaker
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* Be Gritty
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''Be Ready''
* Be a Team
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==Be Ready==
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''Be a Caretaker''
Connected to the [[Rangers Guild]]. Be Ready calls a Tracker to train the Elements that help them better contribute to Purpose.
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==Be a Caretaker==
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''Be Gritty''
Connected to the [[Wilders Guild]]. Be a Caretaker calls a Tracker to care for others around them, focusing on stewardship and ecological restoration within all rings of the Purpose.  
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==Be Gritty==
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''Be a Team''
Connected to the [[Mariners Guild]]. Be Gritty calls a Tracker to preserve especially when its gets challenging to contribute to the Purpose.  
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==Be a Team==
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Connected to the [[Artisans Guild]]. Be a Team calls a Tracker to call a fellowship of friends to action as they contribute to the Purpose.
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Or it can it also be stated as: ''Be Ready Caretaker. Be Gritty Team.''
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<br />
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==== Action Call Defined ====
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'''Be Ready''' A Tracker trains all the Trackers Elements of the Game of Tracking. Elements such as wilderness survival build the character and self-discipline that helps them adapt to any challenge.
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'''Be a Caretaker''' A Tracker must train every Trackers Element with the intention that helps them care for family, the more than human world, and many generations. A Tracker is, by definition, a Caretaker, selfless in their service to nature.
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'''Be Gritty''' A Tracker becomes more calm when challenged. They adapt with failure, grow with trauma, and learn from everything and everyone. A Tracker is never the victim, only the opportunist. They accomplish these feats of fortitude and resilience because they have [[Purpose]].
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'''Be a Team''' A Trackers Team supports each other in fulfilling the Purpose of the Game of Tracking.
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Revision as of 07:47, 5 September 2021

The Action call is part of the Code. A Trackers needs to embody four character traits a Trackers as they use the Compass to navigate the map of the Purpose. The Kit is the Relic connected to the Action Call. The Trackers Action Call is.


Be Ready

Be a Caretaker

Be Gritty

Be a Team


Or it can it also be stated as: Be Ready Caretaker. Be Gritty Team.


Action Call Defined

Be Ready A Tracker trains all the Trackers Elements of the Game of Tracking. Elements such as wilderness survival build the character and self-discipline that helps them adapt to any challenge.

Be a Caretaker A Tracker must train every Trackers Element with the intention that helps them care for family, the more than human world, and many generations. A Tracker is, by definition, a Caretaker, selfless in their service to nature.

Be Gritty A Tracker becomes more calm when challenged. They adapt with failure, grow with trauma, and learn from everything and everyone. A Tracker is never the victim, only the opportunist. They accomplish these feats of fortitude and resilience because they have Purpose.

Be a Team A Trackers Team supports each other in fulfilling the Purpose of the Game of Tracking.