Difference between revisions of "Trackers Team"
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− | A Team is group of 4-8 Trackers. Teams | + | A Team is group of 4-8 Trackers who learn and contribute together through the Game of Tracking. A Trackers spends most of their time with their Team. Teams have a [[Trackers Camp|Team Camp]] with a [[Hearthstone|Team Hearthstone]]. From this camp, individual team members also have [[Secret Camp|Secret Camps]] nearby it. In the Game of Tracking, a Team's purpose is to [[Contribution|contribute]] through greater independence as they learn the Elements of Tracking. |
− | + | ===== Identity ===== | |
+ | Every team is given a name or something in the [[More Than Human World|more than human world]]. They also choose to affiliate with a [[Four Guilds|Guild]], [[Compass|Compass Point]], and [[Action Call]]. Affiliating with these ideas does not limit the Team to them, it simply provides mottos to give a Team character. These associations can change over time as Trackers in a Team explore the [[Trackers Code]] and [[Elements]]. | ||
− | =====Fellowships===== | + | ===== Fellowships ===== |
− | When a Fellowship comes together, each team has their own gear line. | + | Teams are organized under a [[Fellowship|Fellowships]]. Usually 2-4 teams can make up a fellowship. When a Fellowship comes together, each team has their own [[Gear Line|gear line]]. Teams often play by both competition and collaboration in a Fellowship. Competition must always be reserved for friendly and healthy manners. Respecting the value of competitors and that we are all fellow Trackers is essential. Fellowships should also introduce games that require every team to work together. |
+ | |||
+ | Team Make-up | ||
+ | |||
+ | A Trackers | ||
+ | |||
+ | ==== <span class="mw-headline" id="Required_Elements" style="box-sizing: inherit;">Required Elements</span> ==== | ||
+ | |||
+ | ===== <span class="mw-headline" id="Give_Nature_Names" style="box-sizing: inherit;">Give Nature Names</span> ===== | ||
+ | Names should be name | ||
+ | |||
+ | Wear specific colors/action call. | ||
+ | |||
+ | Set goals | ||
+ | |||
+ | Different colored shirts | ||
+ | |||
+ | Rituals, calls | ||
By Wednesday, when friendly competition is established, pivot and layer onto that friendly rivalry by increasing the large group challenges requiring all teams to collaborate together. | By Wednesday, when friendly competition is established, pivot and layer onto that friendly rivalry by increasing the large group challenges requiring all teams to collaborate together. |
Revision as of 09:15, 12 September 2021
A Team is group of 4-8 Trackers who learn and contribute together through the Game of Tracking. A Trackers spends most of their time with their Team. Teams have a Team Camp with a Team Hearthstone. From this camp, individual team members also have Secret Camps nearby it. In the Game of Tracking, a Team's purpose is to contribute through greater independence as they learn the Elements of Tracking.
Identity
Every team is given a name or something in the more than human world. They also choose to affiliate with a Guild, Compass Point, and Action Call. Affiliating with these ideas does not limit the Team to them, it simply provides mottos to give a Team character. These associations can change over time as Trackers in a Team explore the Trackers Code and Elements.
Fellowships
Teams are organized under a Fellowships. Usually 2-4 teams can make up a fellowship. When a Fellowship comes together, each team has their own gear line. Teams often play by both competition and collaboration in a Fellowship. Competition must always be reserved for friendly and healthy manners. Respecting the value of competitors and that we are all fellow Trackers is essential. Fellowships should also introduce games that require every team to work together.
Team Make-up
A Trackers
Required Elements
Give Nature Names
Names should be name
Wear specific colors/action call.
Set goals
Different colored shirts
Rituals, calls By Wednesday, when friendly competition is established, pivot and layer onto that friendly rivalry by increasing the large group challenges requiring all teams to collaborate together.