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Difference between revisions of "Bear Salmon Mosquito"

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__NOTOC__
 
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''back to: [[Game Library]]''
 
''back to: [[Game Library]]''
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<hr />
 
Other Names:
 
Other Names:
 
===Requirements===
 
===Requirements===
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*'''Age''' 7+
 
*'''Age''' 7+
*'''Players''' 4 - 32
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*'''Players''' 4-32
 
*'''Time''' 5-10 min rounds
 
*'''Time''' 5-10 min rounds
*'''Energy''' High, running
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*'''Location''' Large clear area
*'''Materials''' None
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*'''Energy''' High (running)
*'''Location''' Any open area
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*'''Materials''' Boundary markers
 
*'''Lead by''' Pathfinder
 
*'''Lead by''' Pathfinder
 
*'''Guide''' 1
 
*'''Guide''' 1
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====Action Call====
 
====Action Call====
Are you quick on you feet? Can you read the other team predict what they will choose?
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Are you quick on you feet? Can you read the other team and predict what they'll choose?
  
 
==Game==
 
==Game==
  
 
===Safety===
 
===Safety===
*Scout playing area. Make sure it is clear of tripping hazards (brambles, roots, rocks).
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*Scout playing area for hazards: tripping objects, stinging insects, trash, and much more.
 
*Avoid collisions. Emphasize that participants must maintain control at all times.
 
*Avoid collisions. Emphasize that participants must maintain control at all times.
 
*Mark the end zone so no one trips.
 
*Mark the end zone so no one trips.
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'''Other Names''' Giants, Wizards, & Elves
 
'''Other Names''' Giants, Wizards, & Elves
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[[Category:Pure Play Games]]
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[[Category:Tag Games]]
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[[Category:High-Energy Games]]
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[[Category:Animal Forms Games]]
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[[Category:Field Games]]
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[[Category:No-Materials Games]]

Latest revision as of 11:38, 6 July 2021


back to: Game Library


Other Names:

Requirements

  • Age 7+
  • Players 4-32
  • Time 5-10 min rounds
  • Location Large clear area
  • Energy High (running)
  • Materials Boundary markers
  • Lead by Pathfinder
  • Guide 1

Story

In the wilderness of Alaska the bear, salmon, and mosquito come together for a showdown.

Action Call

Are you quick on you feet? Can you read the other team and predict what they'll choose?

Game

Safety

  • Scout playing area for hazards: tripping objects, stinging insects, trash, and much more.
  • Avoid collisions. Emphasize that participants must maintain control at all times.
  • Mark the end zone so no one trips.

Mission

Define a playing area with two "endzones". For example, two backpacks on the ground that define a line. The game has three animals with actions:

  • Bear Raise arms overhead and growl. Bear eats (beats) salmon.
  • Salmon Put palms of hands together, waving hands back and forth in a swimming motion. Salmon eats (beats) mosquito.
  • Mosquito Bring hands together in front of nose, point index fingers forward, make a buzzing sound. Mosquito eats (beats) bear.

Divide into two teams. Each team decides on which animal they are, plus a "back-up" option (in case of tie). Line up, facing the other team half way (between end zones) with at least six feet of space between the opposing lines.

The Pathfinder calls "3, 2, 1, Go!" Each team plays the motion/sound of their first animal. The Pathfinder quickly calls who won. In a tie, teams switch to their back-up option. The winning team chases and tries to tag the losing team; the losing team turns and runs towards their endzone, trying to get behind their "sanctuary" line before being tagged. Participants that are tagged join the other team, and the process repeats. The goal is to get every person on one team.

Modify

Other Animals Brainstorm other animals sequences with Teams.

Language Change the language on your counts.

Other Names Giants, Wizards, & Elves