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Version of 19:29, 5 June 2021 by Tony Deis
Difference between revisions of "Adventure"
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Adventure is training to be Ready as a Caretaker and Gritty as a Team. A Tracker should have one adventure every day and that experience in the [[Story Basket]]. It includes playing [[Games]], learning skills in [[Activites]], and going on [[Explorations]]. | Adventure is training to be Ready as a Caretaker and Gritty as a Team. A Tracker should have one adventure every day and that experience in the [[Story Basket]]. It includes playing [[Games]], learning skills in [[Activites]], and going on [[Explorations]]. | ||
==Games== | ==Games== | ||
− | + | ''Main article: [[Games]]'' | |
+ | |||
Teams should self-direct games as much as possible. The three categories of Games are: | Teams should self-direct games as much as possible. The three categories of Games are: | ||
− | *''' | + | *'''Team Game''' Games that develop team connection, awareness, wisdom, and grit. |
− | *''' | + | *'''Skill Game''' Games that inspire Trackers to study, develop, and train Skills. |
*'''Story Game''' Games that immerse the Tracker in myth in the Game of Tracking. | *'''Story Game''' Games that immerse the Tracker in myth in the Game of Tracking. | ||
==Activites== | ==Activites== | ||
− | + | ''Main article: [[Activites]]'' | |
+ | |||
Activities mean knowledge should be caught not taught. The three categories of Activites are: | Activities mean knowledge should be caught not taught. The three categories of Activites are: | ||
*'''Mission''' Activities that call Trackers to find or accomplish a thing. | *'''Mission''' Activities that call Trackers to find or accomplish a thing. | ||
Line 15: | Line 17: | ||
==Explorations== | ==Explorations== | ||
− | + | ''Main article: [[Explorations]]'' | |
+ | |||
Explorations should self-direct games as much as possible. The three categories of Games are: | Explorations should self-direct games as much as possible. The three categories of Games are: | ||
*'''Foraging''' Explorations involving the sustainable gathering wild crafts and foods. | *'''Foraging''' Explorations involving the sustainable gathering wild crafts and foods. | ||
*'''Traversing''' Explorations traveling from one place to another. | *'''Traversing''' Explorations traveling from one place to another. | ||
*'''Trailing''' Explorations is the art of letting the land guide you. | *'''Trailing''' Explorations is the art of letting the land guide you. |
Latest revision as of 19:36, 5 June 2021
Adventure is training to be Ready as a Caretaker and Gritty as a Team. A Tracker should have one adventure every day and that experience in the Story Basket. It includes playing Games, learning skills in Activites, and going on Explorations.
Games
Main article: Games
Teams should self-direct games as much as possible. The three categories of Games are:
- Team Game Games that develop team connection, awareness, wisdom, and grit.
- Skill Game Games that inspire Trackers to study, develop, and train Skills.
- Story Game Games that immerse the Tracker in myth in the Game of Tracking.
Activites
Main article: Activites
Activities mean knowledge should be caught not taught. The three categories of Activites are:
- Mission Activities that call Trackers to find or accomplish a thing.
- Make Activities that ask Trackers to craft or create a thing.
- Modify Activities that let Trackers experiment with variations of a Mission or Make.
Explorations
Main article: Explorations
Explorations should self-direct games as much as possible. The three categories of Games are:
- Foraging Explorations involving the sustainable gathering wild crafts and foods.
- Traversing Explorations traveling from one place to another.
- Trailing Explorations is the art of letting the land guide you.