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Difference between revisions of "Trail Elements"

(Created page with "Trails Elements go in-depth in learning how to learn. It digs into the philosophy of the Four Guilds, and outlines the mythology of the Game of Tracking. ===Tracking & Le...")
 
 
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Trails Elements go in-depth in learning how to learn. It digs into the philosophy of the [[Four Guilds]], and outlines the mythology of the Game of Tracking.
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Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling in the Game of Tracking.
  
 
===Tracking & Learning===
 
===Tracking & Learning===

Latest revision as of 18:41, 5 June 2021

Trail Elements are about how a Tracker learns and connects to nature and the world. It goes in-depth into the philosophy of Tracking, the Four Guilds, and Mythmaking and Storytelling in the Game of Tracking.

Tracking & Learning

  • Exploratory Discussion: Plussing, Heart & Humor, Closing the Gap
  • Evolution: Great Forgetting, Biology & Psychology, Ecology & Nomics
  • Greater Purpose: Self Discipline, Resilience, Stillness — the Void

Four Guilds: Their Place & Paths

  • Rangers: Protect the Village, Rangers Camp, The Curriculum of Shadows
  • Wilders: Restore the Earth, Wilders Garden, The Generative Basket
  • Mariners: Respect the Waters, Mariners Edge, The Original Ocean
  • Artisans: Remember Our Story, Artisans Hearth, The Arrow of Myth

Mythmaking & Storytelling

  • True Service: Attention to True Needs, Everyday Action & Honesty, Courage & Honor
  • Values: Treat Others How, Live & Let Live, Respect Elders & Youngers
  • Commitments of Caretaking: Family, More Than Human World, Many Generations